House Rules

XP RULES

Base XP Everyone will receive XP at the beginning of every new 'Month'. Each 'Month' in FWO is comprised of 2 real world weeks. Therefore, Winter Court, taking the place over the course of 3 months will last a grand total of 6 real world weeks.

Extra XP Opportunities Players may earn additional 5 XP per month by providing 2 new rumors about themselves, or some news or juicy secrets they have heard about, This should be included in a private message to the FWO Storyteller account.

RUMOR RULES

Any rumors you submit require an associated Courtier Roll. Raises may be called to conceal the identity of the person submitting the rumor at a static increase of 15 +5 per raised called. Raises may also be called for spreading the rumor, with each raise increasing both how wide spread the rumor is as well as how many people of 'influence' hear it.

The base TN is 15. If you fail your TN, you will still gain the XP, but the rumor comes out garbled, or you are identified in the rumor. Rumors directly relating to your character, or an event that you directly witnessed do not require a courtier role to conceal the idenitity of who is spreading it, but may be rolled for directly to spread the rumor far and wide per the rules above.

Searching out, tracing or otherwise investigating a rumor requires a courtier role vs the hidden TN of the rumor with information disseminated through the FWO Storyteller.

Advantages

Players may only begin play with a total of 10 Advantages per the normal character creation rules, HOWEVER they may purchase up to the limit of 15 Advantages after play begins by purchasing the cost of the advantage+2. The advantage still only counts as its listed cost in the book for determining if you have hit the 15 Advantage limit however.

Disadvantages

Players may buy off Disadvantages for double the cost of the Disadvantage.